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Home
Framework
GoWind Toolkit
  • Open Source

    • GoWind Admin (Admin Platform)
    • GoWind CMS (Content Management)
    • GoWind UBA (Behavior Analytics)
    • GoWind Shop (E-commerce)
    • GoWind Kanban (Kanban Boards)
    • GoWind Ledger (Personal Finance)
    • GoWind ShortPlay (Short Drama)
    • GoWind Ops (Operations Platform)
    • RushWind (Rust Ecosystem)
  • Open Core (Community + Enterprise)

    • GoWind OA (Office Collaboration)
    • GoWind ERP (Procure-to-Pay)
    • GoWind WMS (Warehousing)
  • Commercial

    • GoWind IM (Instant Messaging)
    • GoWind IoT (IoT Platform)
    • GoWind Edu (AI Education)
    • GoWind MES (Manufacturing Execution)
    • GoWind CDC (Data Pipeline)
    • GoWind SDP (Zero-Trust Gateway)
    • GoWind Quant (Quant Research)
    • GoWind Trade Radar (Export Sourcing)
    • GoWind Game Radar (Game Greenlight)
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  • GoWind Game Radar

    • GoWind Game Radar
    • Small-Studio Greenlight Math

GoWind Game Radar

GoWind Game Radar is the "development quantitative brain" for small and mid-sized game studios: using objective community big data, streaming viewership, rankings, and competitor review data, it computes the next development direction, hit concept, and market gap in the overseas game market — addressing the pain of "strong execution, but idea selection by gut feeling".

25 data sources merge into hourly "game candlesticks"; six R&D signal types are auto-scanned and pushed; the niche-survival scan and same-tier survival math answer the two questions small studios care about most — "where do we stand" and "can we survive there"; the greenlight sandbox turns signals into "which games to build, how much to invest in each, and when to start".

The same product paradigm as GoWind Quant and GoWind Trade Radar — "collect → data foundation → signals → backtest → decision → feedback loop" — applied to game greenlight decisions.

Core Highlights

  • 25 sources, 24 credential-free: Steam (concurrents/charts/reviews/upcoming), App Store top charts, Twitch, Reddit, YouTube, itch.io and Game Jams, Discord, Roblox, TapTap, Bilibili, Google Trends, and more — collecting out of the box
  • Six signal types covering every greenlight judgment: genre momentum, cross-platform arbitrage, competitor pain points, trend forecast, competitor downswing, UA poison
  • Backtest first, use later: parameter-grid backtesting for momentum/downswing/arbitrage strategies, with hit rate and payoff multiples verified up front
  • A small-studio lens: the niche-survival scan answers "where do we stand"; same-tier survival math answers "can we survive"; the sandbox's single-bet mode answers "should we go all-in"
  • Deep player-sentiment mining: negative-review clustering yields pain points and micro-innovation hooks; delight-point deep-dives extract competitors' core experience loops and delight maps — pain points tell you what players curse; delight points tell you why players can't stop
  • Sharper with use: signal annotation → accuracy stats → entity trustworthiness ranking, with the feedback loop built in

Feature Overview

1. Intelligence Collection

FeatureDescription
25 sources coveredSteam (concurrent players/official most-played/news/reviews/CN bestsellers/groups/upcoming/pricing & discounts), Apple App Store free + grossing charts (CN/US), Twitch, Reddit, YouTube, itch.io rankings + Game Jams, Discord community size, Roblox concurrents, Epic free games, TapTap, Bilibili game zone, HackerNews, Google News, Wikipedia pageviews, Google Trends interest index, and more
Page-managed game libraryYou decide which games to monitor — each entity carries cross-platform footprints (Steam AppID/Apple track id/TapTap/wiki page); saved settings take effect immediately
Source operationsPer-source health status, last success time, and freshness badges, with automatic alerts on consecutive failures

2. Data Foundation

FeatureDescription
Hourly "game candlesticks"Raw data validated/normalized/hourly-aggregated into 13 metric time series: concurrents/rankings/mentions/rating/community size/search interest/current price & discounts, and more
Long-term retentionAggregated time series are retained long term, so backtests and reviews always have history to draw on

3. Six Signal Types (auto-scan + multi-channel push)

SignalQuestion it answers
Genre momentumWhat's starting to be discussed
Cross-platform arbitrageIt's hot on PC but nobody's making the mobile version yet
Competitor pain pointWhat are players complaining about
Trend forecastWhere will this genre be in 6-12 months
Competitor downswingWho is slipping — where's our window
UA poisonWho is burning money to climb the charts — false prosperity, stay away

Signals are deduplicated on disk and pushed to Feishu / DingTalk (with signing) / Slack / Telegram / email / webhook, with page-managed channels routed by type and severity.

4. Verification Deep-Dive

FeatureDescription
Backtest tuningMomentum/downswing/arbitrage strategies × 9-point parameter grid heatmaps, hit rate + payoff P50/P90 — strategies are validated on history before use
Pain-point reportsNegative-review clustering (pain index/share/typical quotes/micro-innovation hooks)
Delight-point deep-dive (AI)One-click extraction of competitors' core experience loops, delight maps, player sentiment, and lessons for your own greenlight
Fake-ad concept testsValidate genre momentum before committing: register concept creatives → AI creative brief → backfill impressions/clicks per channel → auto CTR comparison
AI analysis buttonsSignal interpretation/pain-point analysis/backtest review/watch brief, one click inside the page

5. Decision Output

FeatureDescription
Opportunity scorecardPain point × downswing × arbitrage joint scoring (0-100 entry-window score) for cross-project scheduling
Greenlight sandboxEnter total budget and planning horizon; get "which games, how much each, when to start" — portfolio/single-bet modes, UA poison auto-excluded
Niche-survival scanA 0-100 survival score per genre root: demand heat × supply gap × head-brand breakability × small-team-won evidence
Same-tier survival mathBudget → break-even units → break-even review count × same-tier benchmark distribution → CLEAR/TIGHT/BELOW verdict
Decision weeklyScorecard top/UA competition/genre landscape/pain-point moves in one report, with a dedicated "small-studio greenlight lens", headed by an AI editor's note (publishing-director persona): who to【launch now】and who to【avoid】this week
Competitor release calendarCompetitor launch timelines — supply floods at a glance

6. AI Assistant Platform

FeatureDescription
Radar-context chatStreaming chat that can attach the current page's data to the conversation
Natural-language queriesAsk for business data in plain language, guarded by a table allowlist, read-only transactions, timeouts, and row limits
AI morning reportDaily auto-summary of yesterday's metrics/signals/pain points, synthesized by LLM and pushed
Knowledge-base RAGDocument chunking and vector retrieval; chat answers cite the knowledge base automatically
Provider managementOpenAI-compatible protocol — DeepSeek/OpenAI/Qwen/GLM all work; page-managed with encrypted credentials

7. Feedback Loop

FeatureDescription
Signal annotationOne-click useful/false-alarm labels, per-type accuracy stats and false-alarm attribution
Entity trustworthiness rankingHow accurate a genre's historical signals have been, visible at a glance
Data exportSignal streams/metric time series exported as CSV/Excel

Use Cases

  • Small/mid-studio greenlight reviews: survival score × survival math × sandbox — turning gut-feeling greenlights into debatable, data-backed decisions
  • Indie teams choosing genres: emerging terms and survival scans find the gaps "too small for the big studios, but with rising demand"
  • Publishers evaluating candidates: use same-tier survival math to assess a partner team's survival odds
  • UA teams: UA poison identifies money-burning chart climbers — don't pour ad budgets into a red ocean

Learn More

  • For the full logic of the niche-survival scan, same-tier survival math, and the greenlight sandbox, see Small-Studio Greenlight Math.

Contact

  • WeChat: yang_lin_bo (please note: Game Radar - company - name - requirement)
  • Email: yanglinbo@gmail.com
  • Ecosystem home: https://www.gowind.cloud
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Last Updated:: 11/4/26, 11:00 AM
Contributors: Bobo
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Small-Studio Greenlight Math